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About The Studio

Seven artists, one long table and a lot of paint since 2012.

A sketchbook page covered in small ink drawings
About The Studio

Seven Artists, One Long Table, Since 2012

Illustra began as two painters sharing a room above a print shop in Portland. Twelve years on there are seven of us: concept painters, a character designer, two book illustrators, a cover artist and a sculptor, still at one long table.

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  • Projects Delivered340
  • Artists7, in five styles
  • Next Free StartNext Monday
Northwind GamesPixel HarborIronleaf InteractiveLantern HouseMoonwell PressBramble & Finch
The Artists

The People At The Table

Each artist leads in their own style and paints on each other's briefs.

Mara Lindqvist

Mara Lindqvist

Lead Concept Artist

Environments, key art and the first paintings of a world.

Free soon
Elena Varga

Elena Varga

Character Designer

Casts of characters, turnarounds and expression sheets.

Free soon
Noor Haddad

Noor Haddad

Book Illustrator

Picture books, spreads and the animals in them.

Free soon
Tess Moreau

Tess Moreau

Cover & Line Artist

Covers, chapter openers and ink that holds up in one colour.

Free soon
Hana Sato

Hana Sato

Prop & Vehicle Designer

Props, machines and the objects a world is furnished with.

Free soon
Wren Calder

Wren Calder

3D Character Sculptor

Sculpts, turntables and render bases for the painters.

Free soon
Ines Duarte

Ines Duarte

Creature Designer

Monsters, beasts and the anatomy that makes them believable.

Free soon
On The Wall

Shortlists, Selections And A Few Prizes

The work we are proudest of, and what the juries thought of it.

  • The Grand Menagerie · 2025Picture Book Of The Year, Shortlist
  • Frostbound · 2025Best Art Direction, Indie Game Awards
  • Small Hours: Star Whale · 2024Cover Of The Year
  • City Skulls · 2023Society Of Illustrators, Selected

What Our Clients Say

Two lines of brief went in, and thirty animals our readers still write letters to came out.

Lantern HouseHannah ColeArt Director, Lantern House

They painted the world of Frostbound before we had built a level of it. The team still works from those paintings.

Northwind GamesRafael OrtizCreative Director, Northwind Games

Every robot arrived with a turnaround, call-outs and a sculpt. Our modellers had nothing left to guess.

Ironleaf InteractiveJonas BergLead Artist, Ironleaf Interactive

Twelve covers, twelve moods, one shelf that looks like a set. Tess just gets what a cover has to do.

Moonwell PressPriya NairDesign Director, Moonwell Press