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How We Work

Five stages, two rounds of changes and no surprises on the invoice.

How We Work

Five Stages, Two Rounds Of Changes

The same path for a single prop and for a whole world, with a date for every stage on the estimate.

The brief stage
01

Brief

You tell us the world, the people in it and what the art is for. We ask the questions that save a round of changes later.

  • WhenDay 1
  • You GetA call and a written brief
The thumbnails stage
02

Thumbnails

Six to twelve small grey studies of shape and value, so the layout is agreed before anything is drawn properly.

  • WhenDays 2 To 4
  • You GetPick one, or mix two
The sketch stage
03

Sketch

The chosen thumbnail drawn up with flat colour: the shapes, the costume, the local colours.

  • WhenFirst Round
  • You GetChanges round one
The clean concept stage
04

Clean Concept

Shadows and light go on; the piece reads at a glance and the team can build from it.

  • WhenSecond Round
  • You GetChanges round two
The final render stage
05

Final Render

Texture, weather and the last details; the files go out named the way your team names them.

  • WhenDelivery
  • You GetPNG, PDF and layered PSD
Before You Start

Questions About Estimates

The rates, the deposit, the discount and how to make it quicker.

Build An Estimate

Each piece is its type's rate (a character $420, an environment $680, a prop $160 at clean concept) times the complexity: a sketch is 0.45 of that, a final render 1.9 times. Turnaround and extras are added on top.