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What We Make

Six kinds of work, one studio, from the first sketch to the final file.

What We Make

For Game Studios And Publishers

Each kind of work has a lead artist, a rate on the estimate and the same two rounds of changes.

Characters

Heroes, villains and the crowd behind them, posed, costumed and coloured.

  • Lead ArtistElena Varga
  • From$189
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Environments

Places with a time of day and a mood, painted from the angle the level needs.

  • Lead ArtistMara Lindqvist
  • From$306
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Props

Weapons, machines and kitchen tables, drawn to scale with their call-outs.

  • Lead ArtistHana Sato
  • From$72
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Key Art

The one painting on the store page, the poster and the box.

  • Lead ArtistMara Lindqvist
  • Final Render$1,292
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Book Covers

Covers, spines and chapter openers that hold up as a thumbnail and on a shelf.

  • Lead ArtistTess Moreau
  • Final Render$798
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3D Sculpts

Clay sculpts and turntables for your modellers, and bases for our painters.

  • Lead ArtistWren Calder
  • Day Rate$650
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Rates

What A Piece Costs

Per piece, by type and finish. The estimate adds turnaround, extras and the volume discount.

Build An Estimate
Per PieceSketch×0.45 price, ×0.5 daysClean Concept×1 price, ×1 daysFinal Render×1.9 price, ×1.8 days
CharactersA character concept: the pose, the costume and a colour pass$189$420$798
EnvironmentsA location painted from one angle, with its light and time of day$306$680$1,292
PropsA weapon, vehicle, object or icon, drawn to scale$72$160$304
How We Work

Five Stages, Every Brief

  1. 01BriefDay 1
  2. 02ThumbnailsDays 2 To 4
  3. 03SketchFirst Round
  4. 04Clean ConceptSecond Round
  5. 05Final RenderDelivery